State Rise: From Ashes

A strategic RTS about state formation and systemic decision-making

State Rise: From Ashes is a real-time strategy game dedicated to building a state from the ground up. The player develops territory, builds infrastructure, shapes the economy and social institutions, and manages internal and external challenges. The project is created as a deep, systemic RTS where every action has consequences, and the world responds to the player’s choices naturally and consistently.

Key Features:

Development Approach

The game is created manually from scratch: every system undergoes multi-stage development — from implementation to revision and optimization. At the core lie principles of realism, interconnected mechanics, and accessibility for a wide range of players.

About the Developer

The project is developed by the independent studio The Statecraft Bureau. The studio focuses on deep strategy games and systemic design solutions. Development is open and supported by regular devlog posts covering progress on transport systems, economy, technologies, and state behavior models.

The Future of the Project

After release, the game will receive active support: planned improvements, patches, expansions, and content updates. The goal is to create a long-lasting project that evolves together with its community.